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Improve Teaching and Learning Approach 3D Primitives with Virtual and Augmented Reality

Nuraliev Fakhriddin MurodillaevichDoctor of sciences television technology, Tashkent University of Information Technologies named after Muhammad al-Khwarizmi, Tashkent, UzbekistanGiyosov Ulugbek EshpulatovichDepartment of Computer Engineering, Postgraduate researcher, Tashkent University of Information Technologies named after Muhammad al-Khwarizmi, Tashkent, UzbekistanKenjaboev KuvondikDepartment of Software Engineering, Undergraduate student, Samarkand branch of the Tashkent University of Information Technologies named after Muhammad al-Khwarizmi, Samarkand, Uzbekistan
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Abstract

This article offers with the design computer virtual reality (VR) and augmented reality (AR) interfaces have demonstrated the possibility to improve instructing and learning, by joining physical and virtual universes and utilizing the benefits of both. This interactive virtual learning is very convenient and effective. Today, it offers great opportunities to improve the quality of education by creating new methods and techniques Traditionalist methods of substance introduction (fixed video, sound, contents) need personalization and communication. It illustrates the positive impact of these techniques in present learning scenario and studies how these techniques are being adopted by MOOC to generate interactive and more engaging content. Finally, we create internal avatar implication 3D model by using software while using in virtual reality (VR) and augmented reality (AR) interfaces.

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