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STAGES AND METHODS OF FPS GAME DEVELOPMENT BASED ON VIRTUAL REALITY TECHNOLOGY

Ibodullayev Sardor Nasriddin o’g’liTashkent University of Information TechnologiesSodiqjonov Yaxyobek Sobirjon o'g'liTashkent University of Information Technologies
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Abstract

<strong>Annotation:</strong> This article explores the stages and methods involved in developing a first-person shooter (FPS) game using virtual reality (VR) technology. It covers the key considerations from conceptualization to post-launch support. The article discusses the importance of selecting the right VR platform, designing VR interactions, and creating immersive levels. It also delves into optimizing performance, testing, and iterating for a smooth VR experience. Furthermore, the article emphasizes the significance of sound design and multiplayer considerations in socializing the virtual battlefield. The annotation highlights the comprehensive coverage of the topic, making it a valuable resource for developers looking to venture into VR FPS game development.

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