DESIGNING AND IMPLEMENTING EXPERIMENTAL GAMIFICATION-BASED TEACHING METHODS FOR RUSSIAN LANGUAGE IN TECHNICAL HIGHER EDUCATION
Abstract
This article examines a methodological model for designing and implementing gamification-based instructional technologies aimed at improving Russian language teaching for students of technical higher education institutions. The study outlines the theoretical foundations of gamified learning, the development of simulation-based and AI-adaptive tasks, and the integration of communicative game formats tailored to technical contexts. Experimental results demonstrate substantial improvement in communicative competence, task engagement, and the ability to apply Russian in profession-related situations. The findings confirm the effectiveness of gamification as a pedagogical tool aligned with the cognitive and motivational characteristics of engineering students.