← Назад к работе
Работы, на которые ссылается эта работа
Работ: 46
Работа: Effectiveness of Gamification in E-Learning: A Comparative Analysis Based on Student’s T-test
Wrist Crack Classification Using Deep Learning and X-Ray Imaging
Biswaranjan Senapati, Awad Bin Naeem, Muhammad Imran Ghafoor +5
Глава2024Цитирований: 5ABIApplying Cronbach’s Alpha to Ensure Reliable Online Testing in E-Learning Environments
Pita Jarupunphol, Oleg Ikonnikov, Ivana Rončević +4
Глава2025Цитирований: 5ABIOn testing the skew normal distribution by using Shapiro–Wilk test
Aurora Monter-Pozos, Elizabeth González‐Estrada
Статья2023Цитирований: 4ABIThe impact of gamification on learning and instruction: A systematic review of empirical evidence
Zamzami Zainuddin, Samuel Kai Wah Chu, Muhammad Shujahat +1
Обзорная статья2020Цитирований: 3ABIWork function tailoring in gallium phosphide nanowires
V. A. Sharov, P. A. Alekseev, Vladimir V. Fedorov +8
Статья2021Цитирований: 3ABIThe rise of motivational information systems: A review of gamification research
Обзорная статья2018Цитирований: 2ABI