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A knowledge framework of environment reconstruction methods for mixed reality prototype applications

Aman KukrejaUniversity of BristolM. TrombiniPolytechnic University of TurinChristopher Michael Jason CoxUniversity of BristolChris SniderUniversity of Bristol
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ABSTRACT: Mixed reality prototypes are used for applications like design, analysis, and training. They combine high-fidelity overlays on low-fidelity tangible prototypes, giving users physical interactions in virtual environments. Suitable virtual environments are crucial in taking full advantage of these prototypes. However, there is a lack of guidance in the literature on choosing environment reconstruction methods for various applications. The rapid advancements in this area necessitate the characterisation of the reconstruction methods. This paper thus presents a novel knowledge framework for mapping the reconstruction methods with the requirements of MR prototype applications. The aim of the proposed framework is to help designers and engineers make informed decisions. The effectiveness of the framework has been illustrated using five reconstruction methods and testing via four case studies.

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