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Иш: PLACING A CUSTOM 3D OBJECT IN THE VIRTUAL WORLD ENVIRONMENT
Study of national heritage sites on the basis of gamification technology
Nuraliev Fakhriddin Murodillaevich, Ibodullayev Sardor Nasriddin o’g’li, Narzulloyev Oybek Mirzayevich +1
МақолаEducational Games and Gamification2021 International Conference on Information Science and Communications Technologies (ICISCT)20211 иқтибосABI