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Ish: Mobile Banking Intention: Nexus Between Innovation, Tech Adoption, and Gamification
A new criterion for assessing discriminant validity in variance-based structural equation modeling
Jörg Henseler, Christian M. Ringle, Marko Sarstedt
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Joseph F. Hair, Jeffrey J. Risher, Marko Sarstedt +1
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Venkatesh, Michael G. Morris, Gordon B. Davis +1
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Sebastian Deterding, Dan Dixon, Rilla Khaled +1
Maqola201120 iqtibosABISetting the future of digital and social media marketing research: Perspectives and research propositions
Yogesh K. Dwivedi, Elvira Ismagilova, David L. Hughes +15
MaqolaOchiq kirish202012 iqtibosABIGamification and online impulse buying: The moderating effect of gender and age
Lin Zhang, Zhen Shao, Xiaotong Li +1
Maqola20205 iqtibosABIUnderstanding consumer acceptance of mobile payment services: An empirical analysis
Paul Gerhardt Schierz, Oliver Schilke, Bernd W. Wirtz
MaqolaOchiq kirish20095 iqtibosABIRe-examining the Unified Theory of Acceptance and Use of Technology (UTAUT): Towards a Revised Theoretical Model
Yogesh K. Dwivedi, Nripendra P. Rana, Anand Jeyaraj +2
MaqolaOchiq kirish20174 iqtibosABIMOBILE BANKING ADOPTION: APPLICATION OF DIFFUSION OF INNOVATION THEORY
Ibrahim M. Al‐Jabri, M. Sadiq Sohail
MaqolaOchiq kirish20123 iqtibosABIConsumer use of mobile banking (M-Banking) in Saudi Arabia: Towards an integrated model
Abdullah M. Baabdullah, Ali Abdallah Alalwan, Nripendra P. Rana +2
MaqolaOchiq kirish20183 iqtibosABIThe rise of motivational information systems: A review of gamification research
Sharh maqolaOchiq kirish20183 iqtibosABI