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A FRAMEWORK FOR USING A MOTIVATIONAL APPROACH IN TEACHING THE SCRATCH VISUAL PROGRAMMING LANGUAGE

Bozorov, AkmalKarshi State University, Uzbekistan
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This article develops a methodological approach aimed at forming initial algorithmic competencies in visual programming, in particular, through the Scratch environment, for 5th grade students of general secondary schools. The study analyzes modern factors such as technological conveniences and the widespread use of artificial intelligence tools, which cause a decrease in students' interest in programming.

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