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3D Virtual worlds and the metaverse

John David N. DionisioLoyola Marymount UniversityWilliam G. Burns IIIObject Interoperability Lead for IEEE Virtual World Standard GroupRichard GilbertLoyola Marymount University
2013en
ABI

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Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and identity, interoperability, and scalability. For each area, the current status and needed developments in order to achieve a functional Metaverse are described. Factors that support the formation of a viable Metaverse, such as institutional and popular interest and ongoing improvements in hardware performance, and factors that constrain the achievement of this goal, including limits in computational methods and unrealized collaboration among virtual world stakeholders and developers, are also considered.

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