Digital Game-Based Learning: A Modern Approach to Developing Mathematics and Computational Literacy Assistant: M. Madreymov
M.P. MadreymovAjiniyaz Nukus State Pedagogical InstituteN.S. UzakbayevaX.A. AliyevaMaster’s student, Nukus State Technical University
2026
ABI
Annotatsiya
This article analyzes how mathematical and computational skills have become key competencies for individual socio-economic success in the context of a digital information society, as well as the priority role of STEM fields in education policy. It also highlights that despite increasing educational resources, students’ performance in international assessment programs has not shown stable improvement, and this issue is examined in relation to socio-economic factors.
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